CG

Todos Os Vídeos De Artigos do Siggraph 2015

Computational Illumination

Homogeneous Codes for Energy-Efficient Illumination and Imaging

Doppler Time-of-Flight Imaging

Geometry Field Trip

Stripe Patterns on Surfaces

Modeling, Controlling & Suturing Humans

Computational Bodybuilding: Anatomically-based Modeling of Human Bodies

Biomechanical Simulation and Control of Hands and Tendinous Systems

Realistic Biomechanical Simulation and Control of Human Swimming

Face Reality

Detailed Spatio-Temporal Reconstruction of Eyelids

Dynamic 3D Avatar Creation from Hand-Held Video Input

Driving High-Resolution Facial Scans with Video Performance Capture

Real-Time High-Fidelity Facial Performance Capture

Facial Performance Sensing Head-Mounted Display

Rendering Complex Appearance

Hyperspectral Modeling of Skin Appearance

Multi-Scale Modeling and Rendering of Granular Materials

Wave-Particle Fluidity

Restoring Missing Vortices for Advection-Projection Fluid Solvers

A Stream Function Solver for Liquid Simulations

Water Wave Animation via Wavefront Parameter Interpolation

Simsquishal Geometry

Conformal Mesh Deformations with Moebius Transformations

Linear Subspace Design for Real-Time Shape Deformation

VR, Display & Interaction

eyeSelfie: Self Directed Eye Alignment using Reciprocal Eye Box Imaging

Optimal Presentation of Imagery with Focus Cues on Multi-Plane Displays

Let’s do the Time Warp

Time-Lapse Mining from Internet Photos

Real-Time Hyperlapse Creation via Optimal Frame Selection

Meshing Around

Data-Driven Interactive Quadrangulation

Video Processing

Sampling Based Scene-space Video Processing

AudeoSynth: Music-Driven Video Montage

High-Quality Streamable Free-Viewpoint Video

Afternoon Mapping

(..)

Deform me a Solid

Data-Driven Finite Elements for Geometry and Material Design

Subspace Condensation: Full Space Adaptivity for Subspace Deformations

Image Processing

Learning to Remove Soft Shadows

A Computational Approach for Obstruction-Free Photography

Taking Control

Hybrid Skeletal-Surface Motion Graphs for Character Animation from 4D Performance Capture

Iterative Training of Dynamic Skills Inspired by Human Coaching Techniques

Dynamic Terrain Traversal Skills Using Reinforcement Learning

Online Control of Simulated Humanoids Using Particle Belief Propagation

Intuitive and Effi cient Camera Control with the Toric Space

Shape Analysis

Elements of Style: Learning Perceptual Shape Style Similarity

Semantic Shape Editing Using Deformation Handles

Fabricating Fabulous Forms

Architecture-Scale Human-Assisted Additive Manufacturing

Foldabilizing Furniture

Computational Interlocking Furniture Assembly

Transfer & Capture

LazyFluids: Appearance Transfer for Fluid Animations

Fluid Volume Modeling from Sparse Multi-view Images by Appearance Transfer

Garment Replacement in Monocular Video Sequences

Geometry Zoo

Zoomorphic Design

Shading-based Refinement on Volumetric Signed Distance Function

Real-Time Nonlinear Shape Interpolation

Image Similarity & Search

PatchTable: Effi cient Patch Queries for Large Datasets and Applications

ImageSpirit: Verbal Guided Image Parsing

Fabrication & Function

LinkEdit: Interactive Linkage Editing using Symbolic Kinematic

Fab Forms: Customizable Objects for Fabrication with Validity and Geometry Caching

Computational Design of Twisty Joints and Puzzles

Reduced-Order Shape Optimization Using Offset Surfaces

Reconstruction & Analysis

(..)

Procedural Modeling

Learning Shape Placements by Example

Appearance Capture

Skin Microstructure Deformation with Displacement Map Convolution

Fluids, from Air to Goo

OmniAD: Data-driven Omni-directional Aerodynamics

An Implicit Viscosity Formulation for SPH Fluids

Character Fashion & Style

Animating Human Dressing

A Perceptual Control Space for Garment Simulation

Space-time Sketching of Character Animation

Realtime Style Transfer for Unlabeled Heterogeneous Human Motion

Dyna: A Model of Dynamic Human Shape in Motion

Sampling & Filtering

Adaptive Rendering Based on Weighted Local Regression

Adaptive Rendering with Linear Predictions

A Machine Learning Approach for Filtering Monte Carlo Noise

Variance Analysis for Monte Carlo Integration

Sketching & Surfacing

Single-View Hair Modeling Using A Hairstyle Database

SecondSkin: Sketch-Based Construction of Layered 3D Models

BendFields: Regularized Curvature Fields from Rough Concept Sketches

Flow Aligned Surfacing of Curve Networks

Computational Printing

MultiFab: A Machine Vision Assisted Platform for Multi-Material 3D Printing

Computational Hydrographic Printing

Constraints, Collisions & Clarinets

Stable Constrained Dynamics

Air Meshes for Robust Collision Handling

Printing Elasties

Elastic Textures for Additive Fabrication

Design and Fabrication of Flexible Rod Meshes

Perception & Color

A Total Variation Approach for Customizing Imagery to Improve Visual Acuity

Palette-Based Photo Recoloring

Meshful Thinking

Practical Hex-Mesh Optimization via Edge-Cone Rectifi cation

Hexahedral Mesh Re-Parameterization from Aligned Base-Complex

Scalable Graphics

Vector Graphics Animation with Time-Varying Topology

Simulating with Surfaces

Double Bubbles Sans Toil and Trouble: Discrete Circulation-Preserving Vortex Sheets for Soap Films and Foams

Lightfields

Improving Light Field Camera Sample Design with Irregularity and Aberration

Anúncios

3 comentários sobre “Todos Os Vídeos De Artigos do Siggraph 2015

    1. Cara, a página de edição ficou tão pesada por causa da quantidade de vídeos que eu não consegui editar mais nada depois.

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